According to Digitimes Research, the penetration rate of VR-enabled smartphones and tablets, and the shipments of VR devices bundled with gaming consoles or PCs will continue to soar in Q4 2016.
Other findings by Digitimes Research include:
Source: Digitimes Research: Shipments of VR video-enabled smartphones, bundled VR devices to soar in 4Q16, http://www.digitimes.com/news/a20160923PD203.html
Other findings by Digitimes Research include:
- Shipments of VR video-enabled smartphones (e.g., Samsung Galaxy S6 and S7) and VR devices bundled with consoles (e.g., PlayStation VR) will be higher compared to other devices
- Vendors of VR-enabled tablets and PC VR (e.g., Oculus Rift or HTC Vive) should initially target niche markets
- Gaming and video are still the dominant VR applications in 2016
- Sony is expected to ship over 3 million PlayStation VR devices during Q4
- Shipments of VR video-enabled smartphones are expected to reach 70 million units in 2016, accounting for 5% of global smartphone shipments
Source: Digitimes Research: Shipments of VR video-enabled smartphones, bundled VR devices to soar in 4Q16, http://www.digitimes.com/news/a20160923PD203.html
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